OpenVPN 3 Core Library
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Developer Guide

OpenVPN 3 is written in C++20 and developers who are moving from C to C++ should take some time to familiarize themselves with key C++ design patterns such as RAII.

OpenVPN 3 Client Core

OpenVPN 3 is designed as a class library, with an API that is essentially defined inside of namespace openvpn::ClientAPI with headers and implementation in client/ and header-only library files under openvpn/.

The concise definition of the client API is essentially class openvpn::ClientAPI::OpenVPNClient in with several important extensions to the API found in:

  • class openvpn::TunBuilderBase — Provides an abstraction layer defining the tun interface, and is especially useful for interfacing with an OS-layer VPN API.
  • class openvpn::ExternalPKIBase — Provides a callback for external private key operations, and is useful for interfacing with an OS-layer Keychain such as the Keychain on iOS, Mac OS X, and Android, and the Crypto API on Windows.
  • class openvpn::ClientAPI::LogReceiver — Provides an abstraction layer for the delivery of logging messages.

OpenVPN 3 includes a command-line reference client (cli) for testing the API. See test/ovpncli/cli.cpp.

The basic approach to building an OpenVPN 3 client is to define a client class that derives from openvpn::ClientAPI::OpenVPNClient, then provide implementations for callbacks including event and logging notifications:

class Client : public ClientAPI::OpenVPNClient
{
public:
    virtual void event(const Event&) override {  // events delivered here
      ...
    }
    virtual void log(const LogInfo&) override {  // logging delivered here
      ...
    }

    ...
};

To start the client, first create a openvpn::ProtoContext::ProtoConfig object and initialize it with the OpenVPN config file and other options:

ProtoContext::ProtoConfig config;
config.content = <config_file_content_as_multiline_string>;
...

Next, create a client object and evaluate the configuration:

Client client;
ClientAPI::EvalConfig eval = client.eval_config(config);
if (eval.error)
    throw ...;

Finally, in a new worker thread, start the connection:

ClientAPI::Status connect_status = client.connect();

Note that client.connect() will not return until the session has terminated.

Top Layer

The top layer of the OpenVPN 3 client is implemented in test/ovpncli/cli.cpp and openvpn/client/cliopt.hpp. Most of what this code does is marshalling the configuration and dispatching the higher-level objects that implement the OpenVPN client session.

Connection

class openvpn::ClientConnect implements the top-level connection logic for an OpenVPN client connection. It is concerned with starting, stopping, pausing, and resuming OpenVPN client connections. It deals with retrying a connection and handles the connection timeout. It also deals with connection exceptions and understands the difference between an exception that should halt any further reconnection attempts (such as AUTH_FAILED), and other exceptions such as network errors that would justify a retry.

Some of the methods in the class (such as stop, pause, and reconnect) are often called by another thread that is controlling the connection, therefore thread-safe methods are provided where the thread-safe function posts a message to the actual connection thread.

In an OpenVPN client connection, the following object stack would be used:

  1. class openvpn::ClientConnect — The top-layer object in an OpenVPN client connection.
  2. class openvpn::ClientProto::Session — The OpenVPN client protocol object that subinstantiates the transport and tun layer objects.
  3. class openvpn::ProtoContext — The core OpenVPN protocol implementation that is common to both client and server.
  4. openvpn::ProtoStackBase (with openvpn::ProtoContext::Packet) — The bottom-layer class that implements the basic functionality of tunneling a protocol over a reliable or unreliable transport layer, but isn't specific to OpenVPN per-se.

Transport Layer

OpenVPN 3 defines abstract base classes for Transport layer implementations in openvpn/transport/client/transbase.hpp.

Currently, transport layer implementations are provided for:

Tun Layer

OpenVPN 3 defines abstract base classes for Tun layer implementations in openvpn/tun/client/tunbase.hpp.

There are two possible approaches to define a Tun layer implementation:

  1. Use a VPN API-centric model (such as for Android or iOS). These models derive from class openvpn::TunBuilderBase.
  2. Use an OS-specific model such as:

Protocol Layer

The OpenVPN protocol is implemented in class openvpn::ProtoContext.

Options Processing

The parsing and query of the OpenVPN config file is implemented by class openvpn::OptionList.

Note that OpenVPN 3 always assumes an inline style of configuration, where all certs, keys, etc. are defined inline rather than through an external file reference.

For config files that do use external file references, class openvpn::ProfileMerge is provided to merge those external file references into an inline form.

Calling the Client API from other languages

The OpenVPN 3 client API, as defined by class openvpn::ClientAPI::OpenVPNClient in client/ovpncli.hpp, can be wrapped by the Swig tool to create bindings for other languages.

For example, OpenVPN Connect for Android creates a Java binding of the API using client/ovpncli.i.

Crypto Support - SSLAPI

The primary TLS/SSL abstraction in OpenVPN 3 core is openvpn::SSLAPI. This interface implements a memory buffer based TLS state machine. It includes member functions that allow the read and write of both ciphertext and plaintext. This allows the encyphering and decyphering operations to be done separately from any data transport operations.

Instance Creation

To create an instance of an object implementing this interface a few steps must be taken. First, pull in the required headers. The unit tests, found in test/unittests/test_sslctx.cpp and a few other places, can provide examples. Next one must create a configuration object, which is derived from the openvpn::SSLConfigAPI interface.

Each supported SSL provider implementation provides a class derived from SSLConfigAPI, typically aliased as SSLLib::SSLAPI::Config if one includes the helpful header openvpn/ssl/sslchoose.hpp, which, with proper build time definitions, will select the SSL provider for the current environment. For example:

#include <openvpn/ssl/sslchoose.hpp>
#include <openvpn/ssl/sslapi.hpp>

SSLLib::SSLAPI::Config::Ptr config = new SSLLib::SSLAPI::Config;

Once the config object has been instantiated as above, it must be initialized, for example:

config->set_mode(Mode(Mode::CLIENT));
config->load_cert(cert_txt);
config->load_private_key(pvt_key_txt);
config->load_ca(cert_txt, false);

Note: Behavior from SSL provider to provider will vary a bit, see the unit tests for more sample code.

The _txt symbols are PEM encoded certificates and keys. Once all the options are set, the config instance is ready to be used to produce a factory instance:

auto factory = config->new_factory();

Note that use of auto is safe here since new_factory returns an openvpn::SSLFactoryAPI::Ptr and not a raw C++ pointer as new did for the SSLLib::SSLAPI::Config previously.

Once the factory is instantiated it may be used to create an instance of an SSLAPI implementation as follows:

auto sslapi = factory->ssl();

The SSLAPI instance is now ready for use. The factory and configuration both maintain some state information that the SSLAPI instance requires to function properly so those must have their lifetime extended to at least as long as the SSLAPI object is in use.

The new_factory() and ssl() member functions both return a reference counted smart pointer, so cleanup of those resources will occur when that pointer and all assigned from it go out of scope. The example code above also assigns the new config to a smart pointer, which works properly since the config type is reference count enabled.

Security

When developing security software in C++, it's very important to take advantage of the language and OpenVPN library code to insulate code from the kinds of bugs that can introduce security vulnerabilities.

Here is a brief set of guidelines:

  • When dealing with strings, use a std::string rather than a char *. When a function only needs to inspect text without taking ownership, consider using std::string_view to avoid unnecessary copies.
  • When dealing with binary data or buffers, always try to use a openvpn::Buffer, openvpn::ConstBuffer, openvpn::BufferAllocatedRc, or openvpn::BufferPtr object to provide managed access to the buffer, to protect against security bugs that arise when using raw buffer pointers. See openvpn/buffer/buffer.hpp for the OpenVPN Buffer classes.
  • When it's necessary to have a pointer to an object, use std::make_unique<> for non-shared objects and reference-counted smart pointers for shared objects. For shared-pointers, OpenVPN code should use the smart pointer classes defined in openvpn/common/rc.hpp. Please see the comments in this file for documentation.
  • Never use malloc or free. When allocating objects, use std::make_unique or std::make_shared to allocate the object and create the smart pointer at the same time:
    auto ptr = std::make_unique<MyObject>();
    ptr->method();
    
    This is preferred over using new directly.
  • When interfacing with C functions that deal with raw pointers, memory allocation, etc., consider wrapping the functionality in C++. For an example, see openvpn::enum_dir(), a function that returns a list of files in a directory (Unix only) via a high-level string vector, while internally calling the low level libc methods opendir, readdir, and closedir. Notice how unique_ptr_del is used to wrap the DIR struct in a smart pointer with a custom deletion function.
  • When grabbing random entropy that is to be used for cryptographic purposes (i.e. for keys, tokens, etc.), always ensure that the RNG is crypto-grade by using class openvpn::StrongRandomAPI as the RNG type:
    StrongRandomAPI::Ptr rng;
    void set_rng(StrongRandomAPI::Ptr rng_arg) {
        rng = std::move(rng_arg);
    }
    
  • Any variable whose value is not expected to change should be declared const. When possible, prefer constexpr.
  • Don't use non-const global or static variables unless absolutely necessary.
  • When formatting strings, don't use snprintf. Instead, use std::ostringstream or build the string using the + std::string operator:
    std::string format_reconnecting(const int n_seconds) {
        return "Reconnecting in " + openvpn::to_string(n_seconds) + " seconds.";
    }
    
    or:
    std::string format_reconnecting(const int n_seconds) {
        std::ostringstream os;
        os << "Reconnecting in " << n_seconds << " seconds.";
        return os.str();
    }
    

Conventions

  • Use the Asio library for I/O and timers. Don't deal with sockets directly.
  • Never block. If you need to wait for something, use Asio timers or sockets.
  • Use the OPENVPN_LOG() macro to log stuff. Don't use printf.
  • Don't call crypto/ssl libraries directly. Instead use the abstraction layers CryptoApi (see openvpn/crypto/cryptochoose.hpp) and openvpn::SSLAPI (see openvpn/ssl/sslchoose.hpp) that allow OpenVPN to link with different crypto/ssl libraries (such as OpenSSL or mbed TLS).
  • Use openvpn::RandomAPI as a wrapper for random number generators.
  • If you need to deal with configuration file options, see class openvpn::OptionList.
  • If you need to deal with time or time durations, use the classes under openvpn/time.
  • If you need to deal with IP addresses, see the comprehensive classes under openvpn/addr.
  • In general, if you need a general-purpose library class or function, look under openvpn/common. Chances are good that it's already been implemented.
  • The OpenVPN 3 approach to errors is to count them, rather than unconditionally log them. If you need to add a new error counter, see openvpn/error/error.hpp.
  • If you need to create a new event type which can be transmitted as a notification back to the client API user, see openvpn/client/clievent.hpp.
  • Raw pointers or references can be okay when used by an object to point back to its parent (or container), if you can guarantee that the object will not outlive its parent. Backreferences to a parent object is also a common use case for weak pointers.
  • Use C++ exceptions for error handling and as an alternative to goto. See OpenVPN's general exception classes and macros in openvpn/common/exception.hpp.
  • Use C++ destructors for automatic object cleanup, and so that thrown exceptions will not leak objects. Alternatively, use openvpn::Cleanup when you need to specify a code block to execute prior to scope exit. For example, ensure that the file pid_fn is deleted before scope exit:
    auto clean = Cleanup([pid_fn]() {
        if (pid_fn)
            ::unlink(pid_fn);
    });
    
  • When calling global methods (such as libc fork), prepend :: to the symbol name, e.g.:
    struct dirent *e;
    while ((e = ::readdir(dir.get())) != nullptr) {
        ...
    }
    
  • Use nullptr instead of NULL.

Threading

The OpenVPN 3 client core is designed to run in a single thread, with the UI or controller driving the OpenVPN API running in a different thread.

It's almost never necessary to create additional threads within the OpenVPN 3 client core.